Widgets are the back-bone of Frontier. They are a set of UI building blocks that allows Frontier clients to realise their content strategy and get the right information in front of the right user at the right time.

Each of the Frontier screens begin as a blank canvas. 

The platform enables you to build each screen using a variety of widget types and styles - allowing each app that is deployed to have an individual look and feel.

Widgets utilise dynamic content and can deep link to other pages in the app, custom built HTML pages, or any web page.

Roles

Lead UX Researcher

Lead UI Designer and Architect

Design Team Lead

Activities

Discovery

Interview, observe and look for user data points from the team and clients.

Analysis

Create and analyse draft requirements to clarify with the Product team.

Definition

Define user personas and use-cases for both end-users and clients.

Architecture

Architect and frame discoveries around existing platform UX and technical constraints.

Collaboration

Work with tech teams to sketch and wireframe potential solutions that respect technical architecture, constraints and desired properties.

Test & Refine

Provide assets and reference to build the interfaces after user testing and refinement.

Evaluate

Work with QA team to guide them on how to review the new UI appropriately.

Outcomes

11

New Widgets that let clients build personalised screens with their own branding.

39m

Possible unique permutations of screen designs that use the Widget system.

15%

Average increase in
 dwell-time on the home screens of client apps.

100%

Client adoption rate after initial demos, testing and refinements.

Examples

An apps theme, and the content brings the Frontier framework alive with a clients branding.