Widgets are the back-bone of Frontier. They are a set of UI building blocks that allows Frontier clients to realise their content strategy and get the right information in front of the right user at the right time.
Each of the Frontier screens begin as a blank canvas.
The platform enables you to build each screen using a variety of widget types and styles - allowing each app that is deployed to have an individual look and feel.
Widgets utilise dynamic content and can deep link to other pages in the app, custom built HTML pages, or any web page.
Roles
Lead UX Researcher
Lead UI Designer and Architect
Design Team Lead
Activities
Discovery
Interview, observe and look for user data points from the team and clients.
Analysis
Create and analyse draft requirements to clarify with the Product team.
Definition
Define user personas and use-cases for both end-users and clients.
Architecture
Architect and frame discoveries around existing platform UX and technical constraints.
Collaboration
Work with tech teams to sketch and wireframe potential solutions that respect technical architecture, constraints and desired properties.
Test & Refine
Provide assets and reference to build the interfaces after user testing and refinement.
Evaluate
Work with QA team to guide them on how to review the new UI appropriately.
Outcomes
11
New Widgets that let clients build personalised screens with their own branding.
39m
Possible unique permutations of screen designs that use the Widget system.
15%
Average increase in dwell-time on the home screens of client apps.
100%
Client adoption rate after initial demos, testing and refinements.
Examples
An apps theme, and the content brings the Frontier framework alive with a clients branding.